Andrew is a juggler-turned-game developer, an avid Augmented Reality enthusiast, musician, and artist. With a degree in fine arts and a background in visual communication and performance, he constantly seeks to push the boundaries of Mixed Reality. Drawing on years of experience as a freelance illustrator, he transitioned into game development in early 2016 and quickly embraced Augmented and Virtual Reality. He recently completed his Master’s in Art and Technology at the University of Oklahoma, focusing on Augmented Reality, performance, entertainment, and interactivity. Currently, he is reworking his 2019 Augmented Reality performance, Dr. Dodgy's Intergalactic Auto-Mechanical Circus.
To date, along with various teams he has won Best in Gaming and Storytelling at AT&T’s Entertainment App Hackathon 2018, Best over all AT&T’s Mixed Reality Hackathon 2019, 2nd Place overall at Magic Leaps Mixed Reality Competition 2018, and took Honorable Mention at Niantic’s 2019 Beyond Reality Competition. Most recently he and his team took Best in WebXR using 8thwall’s VPS (visual positioning system) at Niantic’s VPS World Tour LA 2022.