I assume that CrucibleXR was delivered through an interdimensional portal in the back of my freezer. I found a pitch black thumb drive while reaching for yet another pint of Chocolate Chip Cookie Dough on a pit stop during a code sprint. It was just sitting there, neon pink and blue lights pulsing, slowly melting everything around it. So, like any security conscious developer, I grabbed my ice cream and took the thumb drive straight to my laptop to plug it in, anxious to see what goodies I’d found. Almost immediately sparks flashed and streaks of electricity arched across my keyboard. And just like that, my laptop was dead. It was in that instant, when the fried monitor turned shiny black, a perfect mirror of my office, that I saw my own reflection. Still holding a pint of ice cream, spoon dangling between my lips I thought... Damn, I need to lose a few pounds. So I decided to make a fitness App, and one that would get me back into my old hobby of boxing.
ANDREW TOWL
3D models, animation, XR implementation, programing, music, SFX, Graphics, UI, UX
GAME PLAY IMAGES
CRUCIBLE XR
TEAM
Crucible XR makes use of Hand Tracking, Scene Understanding, Wit.AI and Voice SDK, as well as Passthrough and full VR for a fun, engaging intense workout.
Set the number and length or rounds before getting started then keep your heart rate up with active rests between rounds in a fast paced XR workout.
Learn boxing combos, test your reflexes with endurance, your hand-eye coordination swatting alien bots trying to take over your space and then teleport to an alien cyberworld to battle in VR.